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Mikleo | Luzrov Rulay ([personal profile] tsunergy) wrote in [community profile] faesphere2018-10-02 12:19 am

Mikleo Techniques (Take 2)


Mikleo's Artes (, Mystic)
YOUTUBE COMPILATION VID


Power Cost
SC cost 1-9: Level 1
SC cost 10-20: Level 2
SC cost 21-30: Level 3
SC cost 31-40: Level 4
SC cost 41+: Level 5
Mystic arte: Level 6


MARTIAL ARTES
Mikleo has been using his staff as a weapon for most of his life; it's the only weapon he knows how to use, and it helps him to channel his artes, though it is not required. He denies it, but he uses the staff because it helps with reach, due to his small stature. Usually infused with the earth element, which water is subservient to.
(click pic for full)

ARTES
Arte Name Description Power Cost
Water Blast Fires a shot of water with limited range. A useful opener for mid-range attacks. 1
Turning Peak Uses staff to divert enemies. 1
Rending Torrent Creates a round, spinning water blade that pulls in enemies that get caught up in it. 1
Lunar Strain Charges in with a spinning staff attack. 1
Moonlight Circle Unleashes a strike inspired by the curvature of a full moon reflected on the water's surface. Effective on surrounding enemies. 2
Rising Geyser Lifts enemies with a torrent of water summoned from the ground in front. 2
Torrent Fang Creates a torrent of water from the point of impact, then follows up with a blade of water. 2
Spiral Strike A spinning staff attack that sweeps up nearby enemies and sends them flying. 2
Frigid Sever Rapidly freezes the surrounding moisture, imbuing the caster's staff with cold before striking with an ice-forged blade. 2
Hexa Strike Uses centrifugal force to strike six times with a staff. 2
Misty Reef Concentrates heat into the caster's staff and combines it with a water-imbued strike to release steam from the ground. 3



SERAPHIC ARTES
His magic, essentially. As a water seraph, Mikleo has control over water in all forms, can summon it from nothing, and manipulate at will. Some artes require an incantation, others can be summoned with gestures alone.
(click pic for full)

ARTES
Arte Name Description Power Cost
Twin Flow Unleashes twin torrents of water from a spinning staff to attack foes. Water-based artes have a chance of inflicting Poison.
"Surging currents! Twin Flow!"
2
Freeze Lancer Emits a radial blast of five ice spears. Higher seraphic arte of Twin Flow. 2
Aqua Serpent Summons intertwining water serpents that pierce through enemies within an area in one fell swoop. Higher seraphic arte of Freeze Lancer. 2
Ice Reaver Summons icy blades on both sides of the target to slice them through with a crossing slash. 2
Splash Pours a watery torrent down onto a target, then surrounds it with a downpour. Higher seraphic arte of Ice Reaver. 2
Violet Storm Scatters freezing blue petals and burning red petals, creating a storm that sweeps up enemies over a wide area. Higher seraphic arte of Splash. 3
Mindflayer Deals non-elemental damage to a single enemy. Has a change of inflicting paralysis and steals attack buff. 2
Resilient Aid Heals an ally and temporarily increases their defense. Restoration artes are affected by the caster's attack and the target's defense. 3
Purity Heal Restores a moderate amount of health to an ally and removes poison/paralysis. Higher restoration arte of Resilient Aide. 5



MYSTIC ARTES
Mystic artes are specialized attacks that take a while to power up but are well worth the wait. They're absurdly powerful and can devastate an enemy caught in the blast. Multi-hit, often deals critical blows.
(click pic for full)

ARTES
Arte Name Description Power Cost
Crystal Rod Fires water missiles, culminating in a powerful finishing strike. N/A
Final Player Bashes the enemy with the a crystallized staff end like a hammer, repeatedly with increasing force, ending in an explosion. N/A
Rime Slaughter blah. N/A



BATTLE SKILLS
Skill Name Description Power Cost
Partner Blast blah. N/A
Blow Blast blah. N/A
Chain Blast blah. N/A



OUT-OF-BATTLE SKILLS
Skill Name Effect
Spectral Cloak A technique which utilizes mist and the mirror properties of water to conceal a person/group from sight. To avoid breaking the illusion, the user must move slowly while it is in use. Lasts about 10 seconds.
Windstepping Learned from Dezel. Temporarily boosts agility/movement speed (30 seconds). When partnered with a wind seraph, it gets faster & lasts longer.
Snack Preparation Make snacks. He cooks. It's a thing.
Remedy Preparation Recreate previously discovered gels/bottles.
Treasure Detection Detects nearby treasure chests and herbs.







TO BE ADDED - ARMATUS ARTES (WATER)

Blue Flurry - a hidden arte that uses a giant bow held sideways to fire forth a spread of four mana arrows. (SC 7)
Saint's Arrow - a hidden arte that uses a giant bow held vertically to fire a gigantic mana arrow that skewers enemies. (SC 10)
Splitting Torrent - a horizontal sweep performed using a giant bow. A hidden arte for when enemies have come in close. (SC 5)
Ocean Blitz - holds a giant bow sideways to fire forth a spread of eight mana arrows. (SC 14)
Blistering Fangs - holds a giant bow vertically to fire four arrows traveling at different speeds. (SC 16)
Shattered Deluge - fires an arrow that spreads left and right on impact. (SC 13)
Azure Assault - holds a giant bow sideways to fire a spread of 12 mana arrows forward. (SC 22)
Binding Vortex - holds a giant bow vertically to fire a gleaming mana arrow that pins down enemies with a swirling vortex of water. (SC 32)
Six Falling Stars - fires an arrow that splits into six once loosed from the bow. (SC 28)

SPELLS:
Bubble Arrow - holds a giant bow sideways to fire bubbles forward in a circular area. Bubbles from this seraphic arte float in the air for a certain time or until the same arte is used, and explode when hitting an enemy. (SC 16)
Arrow Squall - fires a giant bow upward to rain down mana arrows after a delay. Higher seraphic arte of Bubble Arrow. (SC 20)
Trinity Arrow - fires 3 mana arrows at once to amplify their power. Higher seraphic arte of Arrow Squall. (SC 24)
Maelstrom - swallows up enemies in a maelstrom covering a wide area. Higher seraphic arte of Trinity Arrow. (SC 36)
Elixir Vitae - Restores a large amount of health to an ally and removes ailments with the exception of petrify and curse. (SC 0)
Divine Dragon Torrent - (SC 0)
Aqua Limit - a mystic arte that rains down a hail of arrows before loosing a powerful piercing attack. (SC 0)